Overall Readiness
5%
Reports
Cross-report synthesis for story promise, structure, characters, continuity, production, VFX, songs, pacing, pitch, censor context, and next rewrite priorities.
Current project
Generated locally 6/11/2026, 8:44:12 PM
Overall Readiness
5%
High Priority Domains
10
Medium Priority Domains
0
Open Fixes
10
In Progress
0
Fixed
0
Deferred
0
Fix Queue
Story Promise
High priority / 0% ready
Sharpen logline, premise, USP, and why-watch promise before deeper packaging.
Structure
High priority / 0% ready
Lock story spine, interval bang, climax, and beat mapping.
Characters
High priority / 0% ready
Clarify hero/villain arcs, agency, relationships, and voice separation.
Continuity
High priority / 0% ready
Resolve timeline, setup-payoff, knowledge, plot-hole, and logic risks.
Production
High priority / 0% ready
Summarize locations, cast, action, VFX, schedule, and budget pressure.
VFX and Spectacle
High priority / 0% ready
Define VFX load, practical alternatives, monster rules, and climax pressure.
Songs and Commercial Rhythm
High priority / 0% ready
Map songs to story turns, emotional changes, and commercial rhythm.
Emotion and Pacing
High priority / 0% ready
Simulate audience pulse, boredom risk, and act-level rhythm.
Censor and Export Context
High priority / 20% ready
Set languages, format, region, release lane, and export preferences.
Market and Pitch
High priority / 33% ready
Prepare synopsis, comps, target audience, trailer moments, poster lines, and tagline.
| Domain | Readiness | Priority | Source | Current Signal | Next Action |
|---|---|---|---|---|---|
| Story Promise | 0% | High | Idea Room | No story promise saved yet | Sharpen logline, premise, USP, and why-watch promise before deeper packaging. |
| Structure | 0% | High | Spine Builder | Indian Masala beat sheet | Lock story spine, interval bang, climax, and beat mapping. |
| Characters | 0% | High | Character Bible | No character bible summary saved yet | Clarify hero/villain arcs, agency, relationships, and voice separation. |
| Continuity | 0% | High | Continuity Room | No continuity control notes saved yet | Resolve timeline, setup-payoff, knowledge, plot-hole, and logic risks. |
| Production | 0% | High | Production Room | Medium | Summarize locations, cast, action, VFX, schedule, and budget pressure. |
| VFX and Spectacle | 0% | High | Action / Horror / VFX Room | No VFX pressure notes saved yet | Define VFX load, practical alternatives, monster rules, and climax pressure. |
| Songs and Commercial Rhythm | 0% | High | Song Room | No song placement map saved yet | Map songs to story turns, emotional changes, and commercial rhythm. |
| Emotion and Pacing | 0% | High | Emotion and Pacing Room | No pacing summary saved yet | Simulate audience pulse, boredom risk, and act-level rhythm. |
| Market and Pitch | 33% | High | Project Dashboard / Pitch Room | Theatrical family audience | Prepare synopsis, comps, target audience, trailer moments, poster lines, and tagline. |
| Censor and Export Context | 20% | High | Settings / Project Dashboard | Theatrical | Set languages, format, region, release lane, and export preferences. |